We recently rejoiced to preview the kingdom. Nevertheless, when the original kingdom came, when the rescue was released in 2018, we were surprised at the amount of freedom given to the players, and a lively medieval environment. I explored.
Kingdom Come: Deliverance II has a defect, but the developer Warhorse Studios is finally provided by expanding and strengthening the unprecedented freedom of his predecessor, and is more thorough and attractive throughout the board. For the experience, we have developed many of the systems, visuals and mechanisms.
The story itself is decent, but in the previous time, a mix may get a little lost. However, thanks to some improved battles and general gameplay, this sequel can be easily recommended for original and newcomers.
Medieval mischief
Kingdom Come: Deliverance II kicks things at the pace and direction, and puts you in a random soldier boots when you decorate yourself to siege yourself. After that, this game will quickly speed up with battle mechanics while introducing new remote weapons before six weeks before the first game, Scaritz’s Henry.
You can see that Henry has been working to become a bodyguard for Bohemian’s noble Hans Capon. Henry is accompanied by Hans on the way to Torosky Castle, so I pick it up almost immediately from where the first game was interrupted. While setting a camp at night, Henry and the company are cornered in the middle of the ambush of the bandit.
However, if you haven’t played the first game, you don’t need to worry because the game needs to increase our hero in all backstations and contexts. A wider story is that Henry and Hans are preparing to complete their exploration and protect bigger invasions in the civil war. Just like the first game, Kingdom Come: Deliverance II is more spectacular, more consistent and a more appropriate dialogue, and it feels more spectacular.
It helps to connect the story, but I hope that the previous time was sewn a little tight. I don’t want to ruin the second half of the story, but I sometimes confront the story shining in the side quests and the sea of activities with incredible freedom given to you in the sequel. I feel.
That being said, this is definitely a double -edged sword. But for example, in business hours, Henry needs to go on his path to advance to a prominent wedding. But this game does not allow you to just enter. Instead, you have to work with a blacksmith and work with him to attend the wedding. However, he feels that you are progressing and participated in a cool blacksmith and mini -game, and he needs to help regain the stolen product cart.
The amount of side missions is also impressive, but they do not actually enter the main quest. Unfortunately, there are granular missions and tasks to complete in order. I hope that the main story in the previous time is a little linear just because the amount of freedom provided is applied to almost all other, even more of the main missions. 。 However, at the end of the day, when the kingdom comes: There is a decent story when the rescue II finds the scaffold and fires on all cylinders.
Battle and flight
On the way, you will learn the rope of the game mechanism and rotate mainly in combat, search, inventory management, and craft. The battle is familiar to anyone who played the first game, which worked well, but here it is expanded in all correct ways.
You can use some short weapons like swords and axes, long weapons like spears, shields, and even new remote weapons such as crossbows and bow. Close-QUARTERS COMBAT sees players use their right sticks to place their weapons and block enemy attacks. Players can also black at the right time to deal with killing.
However, enemies rarely take a walk in the park. Players need to manage Henry stamina along with the quality of armor and weapons, as they can wear them through encounters. You also need to move your best feet forward, as you also love how the enemy can compete with your counter attack. Various weapons also have various statistical advantages such as damage and overall strength. Therefore, it is worth the stock and find the right weapon for each encounter.
However, long -range combat feels like a mixed bag. It is functional and I don’t get too many remote weapons on the way, but I feel a little clicked and misplaced. I don’t need to retain the AIM trigger to reload crossbows, but there is a very minimal feeling of feedback on each shot or the enemy you are hitting or actually defeated. It is completely functional and not as satisfying as a more sophisticated quarterly battle.
However, if you are not in battle, there are several ways to accomplish your job. Stealth is always optional and not always permitted, but you can present your own ways to steal items, access important areas, and gain dominance for suspicions. This is useful for collecting resources, but may be arrested for robbery. I realized that I was using stealth to creeping a specific area. It helped to move some quick cash, new weapons, fresh clothes, and more powerful armor. It’s possible to bring a special potion to me or even make materials for me to make it myself while going out and in it.
It is necessary to manage some statistical factors such as stamina, health, energy, and nutrition by undertaking small tasks such as eating, rinsing, and sleeping. There are other categories such as vitality, strength, sensitive Ility, and voice, each in various situations can be upgraded through games.
Although vitality and strength are generally applied to the battle, Tenshi Ility can make you in a tricky territory, but speech is helpful for things in conversation. This allows most situations and missions to give multiple routes. Even if the result is generally the same, I am grateful for the accompanying diversity.
Take me home, country road
The open world of the kingdom is coming: Rescue II is almost twice as large as the original, and it’s strange to think. In order to explore new areas like TROSKY, the world feels more fleshed from lively streets, castles and town courtyards, to more open and quieter areas, lush forests and gravel roads. 。
Nevertheless, these latter areas are full of wildlife and hidden shade characters. This game has a high -speed travel system that is the best way to explore most places, and uses stamina, health, and energy to achieve those trips.
In addition, the game simply looks gorgeous and works relatively well on the current generation console. The texture is very clean and clear, but pop -in keeps it impressive and minimal. The real medieval score is a wonderful job to deepen experience and draw you into the world.
As we mentioned in our preview, “Kingdom Come: Derverance II provides high -quality mode that emits 2160p/30fps uploaded from 1440p in FSR, and 1440p/60fps, which is upscaled from 1080p in FSR. It offers all the performance mode, but the resolution of the 1440p still looks pretty long.
Our reviews are based on the same build of the game, which applies to the overall experience. Unfortunately, frame -rate drops are a problem in both modes, but they are not as consistent enough to ruin or withdraw from overall experience.
Final thoughts
There is no doubt that Kingdom will come.
In search of combat mechanics, there is a sophisticated and large -scale world, so compared to the original game, everything feels much more high budget and high budget like a movie.
The rangeed battle feels a little unstable, and the story is a little lost with a huge amount of side quests and general content, but it is still a worthwhile trip, the best in 2025 so far. One of the games.
4 stars (out of 5)
Highlight: An attractive and cinematic story. Great battle and general game play. A huge open world to explore. Close to unprecedented freedom
Lawlite: Remote combat feels a little unstable. The story may get a little lost in the amount of madness to do at once.
Developer: Warhorse Studios
Publisher: Deep Silver, Prion
Platform: PlayStation 5, Xbox Series X/S, Windows PC
Available: now
The reviews conducted in PlayStation 5 use the release code provided by the public.