If there’s one thing Two Point Studios has mastered, it’s turning ordinary organizations into spectacularly chaotic management simulations. From hospitals to universities, humor and spreadsheets have combined to create a world where stress becomes magical and fun. Two Point Museum continues this trend, allowing players to build, expand, and profit from their own museum.
Full of wit, charm, and depth, it’s been a huge success on PC and current-gen consoles. After some tweaks and a bit of time, the game is finally here and launching on Nintendo Switch 2. All of the content from these versions is carried over, but key features from Nintendo Switch 2 that add new layers to gameplay are not available, such as mouse mode and gyroscope controls.
These features may not be present at launch (we hope they’re here soon), but that doesn’t take away from the fact that Two Point Museum is a great port to play on the go or at home.
Curator, Capitalist, Chaos Manager
In Two Point Museum, you are cast as curators of several museums, each with their own goals and challenges.
What is your mission? Gather crowds, fund exhibits, and prevent staff from revolting. The result was a deft balance between business strategy and absurdist comedy. While visitors stare at dinosaur fossils and haunted artifacts, you’re quietly jacking up prices in the gift shop and cutting staff breaks to keep the lights on.
Switch 2 is mostly smooth but slightly stiff
The game runs at a near-steady 30fps, with crisp textures and colorful details that surpass its predecessor. This is a notable improvement over Two Point Campus and Two Point Hospital on the original Nintendo Switch. However, as the museum expands and chaos takes hold, the framerate tends to drop noticeably in handheld mode.
When docking the Nintendo Switch 2, both performance and average framerate improved noticeably. But ultimately it was a shame more wasn’t done here considering how powerful the hardware is.
What really lets the game down is the lack of a mouse mode. The Switch 2’s responsive touchscreen feels like a missed opportunity, as these types of games require point-and-click precision. You can use the controller to navigate menus and place objects, but it’s unnecessarily slow and clunky. This changed with the Switch 2 Pro controller. Thumbsticks make it much easier to rotate around items on the wall and place felt.
For a series rooted in classic PC sims, it’s puzzling that players can’t use touch or pointer input. The developers at Two Point Studios have hinted that this feature could come in a future update, but for now this is a glaring omission and undermines what could have been the ultimate portable version.
Content and longevity
Like previous games, Two Point Museum has a ton of content to offer. The campaign is well over 50 hours long, with each location adding new twists to the core mechanics. Plus, the upcoming “Fantasy Finds” DLC and cross-game “Digiverse” map (featuring Dredge and Vampire Survivor exhibits) promise to last even longer.
With a huge amount of gameplay to offer, you’ll be spending hundreds of hours redesigning and redecorating your museum, keeping you busy. However, the Switch 2 port isn’t perfect. Occasional small hiccups, such as flickering textures, occur. It’s not enough to ruin the experience, but it does make the port pale in comparison, especially when compared to its PC and PS5/Xbox counterparts.
final thoughts
Two Point Museum is an endlessly entertaining, wonderfully memorable management sim that improves on the formula of its predecessor. Full of personality, rich in systems, and full of surprises that make every session memorable.
But despite the Switch 2’s greatness, the lack of a mouse mode on the Switch feels like a major failure, especially on a platform built for hybrid and touchscreen gameplay. It’s not enough to count this out completely, but it seems like an obvious feature to look out for to encourage gamers who have recently purchased this new console.
If you can look past the occasional framerate drop and focus on the handheld controls, you’ll find one of the best and most original management sims ever made. You may have to wait a while for the long-awaited mouse mode to arrive. Until then, Switch 2 players will have to reconcile the chaos the old-fashioned way.
4 stars (out of 5)
Highlights: Great story and tutorial mode, progression system
Highlight: No mouse mode or touch controls
Developer: Two Point Studios
Publisher: Sega
Platform: Nintendo Switch 2
Available: Currently
Review was conducted on Nintendo Switch 2 using a pre-release code provided by the publisher.
A featured header image is also provided by the publisher. Screenshots were captured throughout gameplay.
 
									 
					